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how to solve that circle puzzles 

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Alright, it turns out that the bruteforce passcode puzzle works in a kinda strange manner. Without experience, one would assume that all combinations are possible, but this is not the case, and here are the rules around what combinations are allowed. The general fact is that every stone has a placement in the sequence that it is not allowed to be in. If Stone B's placement is the placement that Stone A is not allowed to have, Stone A is also not allowed to have the placement that Stone B is never allowed to have.(PS: I have determined that the rule I just stated is an oversimplification of the actual rule, but it still covers every case for 4-stone and 5-stone codes, I will get into detail at the 7 stone section) Now with those general rules out of the way, let me state the specifics:

When there are 4 stones, they have a layout like:
   2   4
1   3
Stone 2 is not allowed to be first.
Stone 1 is not allowed to be second.
Stone 4 is not allowed to be third.
Stone 3 is not allowed to be fourth.

Because of the second general rule, if 1 is the first stone in the sequence, 2 cannot be second. Similarly, if 2 is the fourth stone sequence, 3 is not allowed to be first. etc...

When there are 5 stones, they have a layout like:
1   3   5
   2   4
Stone 2 can't be first
Stone 1 can't be second
Stone 4 can't be third
Stone 3 can't be fourth
Stone 5 can't be fifth

If you ignore the second general rule, it may seem like 13524 is possible; however, this is not the case because since 5 is in the third place, 4 cannot be in the fifth, so if the first three stones are 135, the final two are 42.

When there are 7 stones, they have a layout like:
0   2   4   6
   1   3   5
Stone 2 can't be first
Stone 1 can't be second
Stone 4 can't be third
Stone 3 can't be fourth
Stone 5 can't be fifth
Stone 0 can't be sixth
Stone 6 can't be seventh

I called the first stone stone 0, because that would make it so that it is always the case regardless of how many stones there are that Stone 2 can't be first, Stone 1 can't be second, Stone 4 can't be third, and Stone 3 can't be fourth.

PS: The general rule actually is that there must be a full cycle where a stone is at a point in a sequence where another stone is and that stone is at a point in a sequence where another stone is and that looking at it like that passes through every stone and makes a full circle. An example of a sequence that is not possible because of this rule, but would be possible with the rules stated previously is 1306452 because 1 is where 2 can't be and 2 is where 6 can't be and 6 is where 3 can't be and 3 is where 1 can't be. This cycle doesn't go through 0, 4, or 5, so it isn't a possible pattern. This means that if you know the sequence starts with 13064, you actually can know that 25 is the end. In fact, in all cases, if there are only two stones left, you can logically determine which stone must go first.

Knowing what patterns are possible with 7 stones is mostly only really helpful if you take advantage of pausing the timer by, for example, losing focus on the game.


In conclusion, if all combinations were possible the amount of combinations for the amount of stones would be:
4: 24
5: 120
7: 5040
But instead the amount of actual possible combinations are:
4: 6
5: 24
7: 720 (it would be 1140 if the oversimplified general rules were all-encompassing)

Anyway, I found this behavior to be very odd, and knowing what sequences are possible helps a lot for 4 stones, a bit for 5 stones, and a bit for 7 stones depending on whether you take advantage of pauses or not, so it's nice to know.

PPS: I imagine that the game shuffles it like this:
Before shuffling, the stones have a starting arrangement:
   A   C               B   D   E               F   A   C   G
B   D                     A   C                     B   D   E
Where A is meant to be clicked first, B is meant to be clicked second and so on. Then, a stone is removed and replaces another stone at random. For example, A might randomly replace D. Then, the replaced stone replaces a stone that has not already been replaced. For example, D might then replace C. This process is repeated until the final stone is moved, and it simply takes the empty space left over from the movement of the first stone with no other stones having not been replaced. An example of this in the 7 stone sequence may be: A replaces D, D replaces C, C replaces G, G replaces E, E replaces B, B replaces F, and F is placed where A started. The End result of this would be:
B   F   D   C
   E   A   G
where A is to be pressed first, B is to be pressed second, and so on. Using my other notation, the sequence in this example can be notated as 3064125.

A really good thing to know is that in the bruteforce passcode puzzles, if you see a red flash when you click, that means that the correct one to click is not adjacent to the one you just clicked.

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this game is Steam worthy
would def love having it in my library with 100% achievements! :3

the kakurasu puzzle is too difficult. i cannot understand it no matter how many videos or tutorials i watch.

Deleted 27 days ago
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y'know i think i would've rather had her kill me then play those minigames

Deleted 27 days ago
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Awesome game, fun mix of challenging and "rewarding". 

Getting red on every level was a ton of fun, and I was surprised how quickly it went from "This is bullshit" -> "Wait, maybe this is possible" -> "Dammit, only 0.2s off" -> "Hell yeah". The circle mini game was especially neat to learn and master.

The only level I didn't really like was II-4, the one where every level had a 1.2s time for a total time of 3.6s.  It felt almost entirely RNG based, far moreso than any other level, and even when I beat it (w/ a 2.36s time) it didn't feel like I had really earned it, and just happened to get exceptionally lucky.

Still had a lot of fun, looking forward to the full release.

II-4 is not nearly as hard when you realize that there are only 6 possible pattern: ↙↘↖↗   ↙↗↘↖   ↘↖↙↗   ↘↗↖↙   ↗↖↘↙   ↗↘↙↖
Additionally, if you start off by clicking the bottomleft or topright start as your first click, you get to know where the start is immediately. If it flashes red, the opposite corner is the start. If it flashes a different color, the bottomright spot is the start. If it shows as correct, the spot you clicked on is correct. I don't recommend this, but this means that if you are being click-efficient, you can solve each one in a maximum of 7 clicks. Because of how quick these are, it's really easy to get a lot of attempts in, which makes it much easier to get very lucky in some attempts. Here's a simple plan of action that works well:
↙↗↘↖↙↗
 In 1/3 of cases, you win within 6 clicks with no reaction time needed. This also gives you the data to know exactly what the correct pattern at or before the fourth click. It's a good idea to watch to see if your first click flashes red because if you can react fast enough to the fact that it flashed red, changing your plan of action to:
↙↗↘↙↖
can boost your odds of winning immediately to 50%.
Ultimately the faster you can adjust to the information of which pattern is correct the better, but even if you don't, there's always a 1/27 chance that just ↙↗↘↖↙↗ instantly works for all three puzzles in the set.

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When will 0.6 become public??

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ts gas bro props to you

what happens in the end ? i wasnt able to finish the game without using  cheats so i feel missed something

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Im not sure what "end" you are referring to, the game is not finished :) 

There is nothing you should be able to miss by using cheats

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thanks. using cheats warns not to so i wanted to ask :p

edit: cool , i wanna see the game after finished :p

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how do i take off her skirt using cheats???

Well when you grap it try to swip left

wow this is amazing I can't wait for other games like this

In the intro it says "stralling" when I assume it's supposed to say "strolling", right

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Yes, noted
Thank you :) 

Okay so I've gotten Gold on every single one of them, and turned 4 of them into red tongues. Now what? Where's the sex? You keep saying the Red Times are optional in other replies but it seems to me that they are. What's going on?

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As of version 0.50, I think the highest-heart scene to do is the buttfuck in her "showing butt" pose. You don't need to get the reds to get enough for it, but getting them on the earlier easier ones certainly helps you not need to get gold on the longer, more difficult ones.

Aw damn okay. Yeah that's as far as I've gotten then. Just wish there was an overlay that would pop-up on the screen to say "Hey, you reached the final scene so far, more will come" or something like that.

Yeah, that's a great idea! Although I'd only worry that you might accidentally miss a scene if the "most recently added one" said that it's the highest you can reach and you just stopped playing at that and missed a scene, and it'd probably be a bit time-consuming to program in a tracker to track whether or not you've seen each different scene.

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I might add some visual clarification for seen scenes,  so you don't have to worry about missing one 
If I don't forget

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shitty game 2 of the 3 games are just luck base so hard to get the times it's wanting to get more hearts

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Like the work so far! Just tossed some 🍺 beer money your way. Looking forward to seeing more animations and how this will end.

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how to do the number puzzle i don't get it the I,II,III,IV - 1,2,3,4 i don't understand what to do

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It took me a bit but figured it out, so let say we have the below grid, that 4 on the first row you have to get the roman numerals to make 4 which is 1 and 3 and the same would be for the 4 on the first column down.  as marked by my X's which would be the balls in the game. As you can see since we in Row 3 we have a X in Column 1, the only point that would make 5 that we need would be Column IV. 

    I,  II,  III,  IV

I   X         X           4

II                            7

III   X             X   5

IV                         5

       4  6  4  6

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so the left side of the  Roman number have 0 use?  and the non marked one  is not necessary so we only need the number that can be count on both right and down side? 

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I probably explained it a bit complicated  but basically, use the roman numerals to add up to the normal numbers.  So for the right side numbers use the top roman numerals. Bottom numbers use the left numerals.  I should have completed the graph i made I just did a few solutions cause i was in a hurry.

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If this doesnt help ill try to explajn better in a few days. Currently on a trip away from my computer so explaining on mobile might be hard lol

hey, the game name is on the table when you play it. just youtube a quick tutorial, it’s actually simple and similar to sudoku kinda 

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How exactly do I get her to turn around? I mean, she says she wants me to do something about the skirt, but I don't see an option to do anything about that. And the patch notes imply it's possible in the current public release, unless they're for the patreon version rather than the version available here for free, which would be odd.

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Keep playing the game, you will unlock another option to take her skirt

Deleted 133 days ago

so basically, if you enable cheats, you have to keep her skirt untucked and then click the boob option, there you will see an option to rip off her skirt. you need a lot of hearts for this if you don't have cheats enabled

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0.5 is nice update!
Thank you for label for the new puzzle. It is beatable now. I like it.
New animation is awesome!

esta bueno el juego si es algo de puzzle pero mas de habilidad, muy buen diseño de la niña me gusta bastante el estilo egipcio, no consigo que se voltee, deberias agregar mas ecenas y personajes, sigue asi

Are you going to be giving version 5.0 to the public or is that exclusive to the patreon?

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It will come out in about a week 

^^

so im did it and nothink heppend what do im do wrong? im kinda sad now

joder, para un juego porno encuentro que su dificultad es una locura xd

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Is there a name for the circle minigame?

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Not bad for what it is. I didn't enjoy it (in its current state) as much as Himatsubushi. Ran into a bug where scores for one of the minigames wouldn't update. I like working for a reward, but some of the times are a little extreme, especially when meeting those times is down to luck.

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gotta be rage bait

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yeah

scores stopped updating. Finally squeezed a slightly better time out and it didn't register :(

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y

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I wish the puzzles were easier

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Really need someone to explain to me a pattern/algorithm to the circle game... it's been an hour and i dont get it

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So my method is to get the circle all but one turned on. From there, cancel out all but one. Then click either to the left or right of the on thats on, which will turn it off and two on. Then you'll have 6 spots open. Click two sections of three that are off and that clears it.

same

how do you solve the last puzzle type?
with the numbers on the board?

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The numbers on the right shows the required total value of the row. The numbers on the bottom shows the required total value of the column.

The Roman numeral shows the value of each cell, relative to the total value of the row/column. If you’re focusing on a row, then only the horizontal cell values are relevant. Otherwise, only the vertical cell values are relevant when focusing on a column.


Sorry if I can’t explain any better, but you can also search up the tutorial of the puzzle. Was able to know how this type of puzzle works through Google. I forgot what the name of that puzzle is, but the name is shown vertically when doing that puzzle.

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HELP ME I CANT BEAT THE CIRCLE PUZZLE

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same

Question, will she actually be freed after completing all the games? Or does it have to be completed with the best rank?

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Red times are optional

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Oh ok, thanks

One suggestion would be to increase the threshold of the red times by a little bit at least. Sometimes a max time of 2.2 seconds is pretty hard to achieve, and literally need to rely on luck to do that.

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how to remove the skirt?

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I liked theses littles game, except the one where we must click the buttons in the right order without any clue. It's purely rng based.

I've managed to beat a very few red score, the animations are looking good, and the rewards are great looking with theses interactions.

Would be nice if she can interact with us during the minigame, like she "froze" the timer for a few seconds while we're doing so, or give us a hint, like she show us with her boob where to click, or the right combinaison.

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Something must be wrong with your resolution settings because dialog is off the screen in fullscreen mode when I play in browser, and playing out of fullscreen mode means I have to zoom out to see the bottom.

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Is this on phone?

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Nope, windows. Using Brave which is a chrome-based browser. Edit: and now I'm downloading the windows version it's only 35mb, I really only commented for your benefit. I hope I'm the only one who had the issue.

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Thank you! Im not optimising for browser too much, so things like that can happen I guess :^)

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I liked the game, I got to 15. most of the minigames are great, but I really hate one of them. It requires you to find the order of stones based upon the colour when you click the wrong stone. It's trial, and error; Too much RNG for a puzzle game in my opinion. Love your work, looking forward to updates.

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